Pretty much every zombie shooting game has some levels in a sci fi environment. So, there you go. New levels added in the game.
This is the main menu.
Level selection menu. An overall area map where the game levels take place.
In-app store where you can upgrade / buy stuffs like guns, health packs, powerups etc.
This is where you equip yourself with guns and supplies and get into the game. You can take maximum 3 guns, 1 explosive item and 2 powerups/health kits with you.
Note that, the images of the menu screens does not reflect the final outlook or art style. It is just to show how the menu navigation will work. Next update should be on more new levels and new characters in the game.
AI system in this game follows the basics from Valve's popular game "Left 4 Dead". 3 goals set for the implementation are:
- Promote Re-playability
- Generate Dramatic Game Pacing
- Deliver Robust Behavior Performances
Following are the basic framework for the GUI system in game. In a nutshell
Level selection menu. An overall area map where the game levels take place.
In-app store where you can upgrade / buy stuffs like guns, health packs, powerups etc.
This is where you equip yourself with guns and supplies and get into the game. You can take maximum 3 guns, 1 explosive item and 2 powerups/health kits with you.
Note that, the images of the menu screens does not reflect the final outlook or art style. It is just to show how the menu navigation will work. Next update should be on more new levels and new characters in the game.